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I still have the first Runescape day

  • Since the most wealthy players have incentives to RuneScape Gold purchase and use large quantities of supplies, production skills are more costly to learn. It is very possible that you made a decision based on the assumption that it would not impact you. I thought it would be a great moment to release concept videos with 120 skill emotives.

    I know that I know... I am not very popular. The forums have been my place of residence for 6 years, but I haven't been involved in much of it. I was mostly a player and joined this forum to read Sal's fantastic guidebooks. I still have the first Runescape day.

    I don't understand why people have goals related to content, this game has such inadequate content. If you don't enjoy questing, however, with 70+ skills you could easily get a quest cape. It takes a only a few hours. I think adding more difficulty to the game would be an error. The majority of updates only make it harder. It's simple enough, all you need is to have the time.

    Dungeoneering can be considered as a "skill" however it's not a "skill. You are dependent on the other four players' capabilities. Jagex could raise the amount of exp per hour for solo dungeoneering to 350k to become more of a skill-skill. Post might have been just an unorganized mess of Buy Old School RS Gold thoughts. The main reason I am saying this is that I think removing the grind will remove most of the fun.

    To make it evident, I'm stating that runescape has no really good endgame apart from personal achievement When you achieve the achievement you take out the game, i.e.

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